What creates a ‘job’?

0
1856

I’ve heard many political ads lately, and most promise job creation with the implementation of their particular platform. But does it really work?

An interesting question came up on another thread, and has come up many times over the years.  The question:  in a Capitalist society, what creates a ‘job’?  Let’s dig.

Not surprisingly, many think the government creates jobs.  In some sense, they can.  Federal, State, and local governments all can create jobs via approving projects of work deemed necessary—building a new structure, replacing an old structure (like a border Wall), building and/or maintaining highways, even contracting out to Defense contractors to buy the latest military hardware.  But in all of these cases, the government is a third party:  they pay a company, who then hires employees to get the work done.  The government’s real role is to assess demand for a thing, then approve the spending necessary to create it.  Other than government employees, this form of Demand creation is the limit of governmental job creation.  Oh, they can pass laws to give tax breaks to individuals and/or companies, that sway purchasing decisions, but that may just satisfy the existing labor needs, not necessarily create new jobs.  For example, if a Green Energy project is undertaken, the government may either pay for said project directly (to a private company), or create tax incentives for a company to undertake that project (the tax break making it more lucrative to perform the project than otherwise).  But since the government, as a whole, does not have a profit motive, the net spend may be more or less efficient.  If the government pays $1M to create a windmill, and all of the salaries to do so, but the windmill only produces $50K of electricity, the project is a fiscal negative.  Now, the incentive to build said windmill may be something other than financial, but if a private company did the same type of project, it would go under fairly quickly, with a huge net loss to the bottom line.  But governmental spending is hardly Capitalistic in nature.

Let’s limit this discussion to private, pure for-profit, Capitalist companies.  What creates a ‘job’?  What causes a sole proprietor to hire his first employee?  What causes a small or large company to increase its existing labor by one more position?  The answer is boring Economics.  Here’s an axiom that will never be wrong:

Employers will ONLY hire an additional employee for the following reasons:

1. They can produce MORE than the total cost to hire (wages + FICA match + benefits).

2. They can cut expenses MORE than the total cost to hire.

3. They can cause legal or tax compliance such that the impending fine is MORE than their total cost to hire.

The dollar amounts are not relevant. Employers hire employees to INCREASE net income, in some flavor or another. NO employer hires an employee to break even or lose money. Period.  Whether the marginal new employee is an entry-level person at the prevailing minimum wage, an IT person making six figures, a new tax accountant or attorney at their market rate, or a new CEO that will draw an enormous salary, the above three reasons still hold true.  The new person must be a net positive financially for the company, or it will continue to operate without hiring the new person.  Where the hiring process gets further confused is when the cost to hire gets inflated by outside sources:  mandated benefits, increases in minimum wage, or other methods of legal or tax compliance.  With an increase in the total cost to hire, the profitability bar rises, so either the productivity requirement must increase, the expense cut must increase, or the compliance need must increase.  In some cases, companies will simply pay a fine rather than hire someone new.  How they pay for that fine (increased prices, decreased hiring, or reduction of owner profit—the least likely outcome) is the subject for another time.  But until the amount of the potential fine is greater than the cost of hiring someone to comply, the new position will not be created.

Conversely, if market forces (competition, product alternatives, increase in the cost of goods sold, etc.) cause a reduction in profit for the company, hiring may not only stagnate, it may even decrease, causing former employees to seek employment elsewhere.  This can and will happen when a company’s product is at the end of its natural production life cycle.  Fad toys, video games, and non-essential products are glaring examples of such things.  Razor scooters, when originally introduced, had a demand such that retail price was in the several hundred-dollar range.  Now that that market has matured, the same scooter can be had for under $50.  Whether due to an increase in the number of companies making scooters, or pure market saturation, does not matter.  What matters is the number of people working, earning a living, producing scooters, shrinks.  They may or may not be good, productive employees—but the Demand for what they produce is reduced.  Either the scooter company finds another product to produce, at the former level of profitability, or people will lose their jobs.  The company may even continue to operate at a net loss, short-term, until it decides what to do.  But sooner or later, the adapt-or-fail continuing evolution of Capitalism will occur.